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Game Guide

  • Introduction
  • Getting Started
  • Controls
  • Maps and Game Modes
  • Weapons
  • Shooting Range
  • Replay Feature

Weapons

These are what you'll use to take out enemy players.



Each class has specific weapons only available to them. See below for an example of the most commonly used items.


Weapon Features:

Damage: This is the amount of damage your weapon does.

Rate of Fire: This is how quickly you can fire bullets. The higher it is, the faster you can shoot.

Accuracy: The higher the accuracy of the weapon, the smaller the crosshair is in game.

Stability: This represents how stable your weapon is after firing. The higher the stability, the closer your shots will be together.

Ammo Capacity: Magazine size/total ammo (EG 30/90 = 30-round mag, 90 rounds total)

  • Ranger
  • Sniper
  • Heavyfire Expert
  • Point Man
  • Dual Gunner

Secondary Ability (Red Dot Sight)
The Ranger is the only class that can use weapons with a Red Dot Sight (RDS). The RDS allows for more accuracy at long range as well as pinpoint targeting up close.








Basic Info
Name PMC M4 Scope Yes
Weapon Type Assault Rifle Class Ranger
Detailed Information
Damage 34% Accuracy 56%
Rate of Fire 82% Stability 56%
Ammo Capacity 30/90




Basic Info
Name F2000 Scope Yes
Weapon Type Assault Rifle Class Ranger
Detailed Information
Damage 32% Accuracy 50%
Rate of Fire 85% Stability 63%
Ammo Capacity 30/90




Basic Info
Name AK-47M Scope Yes
Weapon Type Assault Rifle Class Ranger
Detailed Information
Damage 44% Accuracy 96%
Rate of Fire 73% Stability 36%
Ammo Capacity 30/90




Basic Info
Name M9 Pistol Scope No
Weapon Type Pistol Class Ranger
Detailed Information
Damage 36% Accuracy 33%
Rate of Fire 40% Stability 35%
Ammo Capacity 15/30




Basic Info
Name M9 Bayonet Knife Scope No
Weapon Type Melee Class Ranger
Detailed Information
Damage 50% Accuracy N/A
Rate of Fire 50% Stability N/A
Ammo Capacity N/A




Basic Info
Name M67 Grenade Scope No
Weapon Type Grenade Class Ranger
Detailed Information
Damage 150% Accuracy 0%
Rate of Fire 0% Stability 0%
Ammo Capacity 2

Secondary Ability (Sniper Scope)
The Sniper is the only class that can use weapons with a high-powered Sniper Scope. With high magnification, the Sniper Scope allows the Sniper to engage targets from extreme distances.








Basic Info
Name M24 SWS Scope Yes
Weapon Type Sniper Rifle Class Sniper
Detailed Information
Damage 120% Accuracy 98%
Rate of Fire 8% Stability 50%
Ammo Capacity 5/15




Basic Info
Name M21 Scope Yes
Weapon Type Sniper Rifle Class Sniper
Detailed Information
Damage 70% Accuracy 99%
Rate of Fire 20% Stability 50%
Ammo Capacity 10/30




Basic Info
Name TRG-42 Scope Yes
Weapon Type Sniper Rifle Class Sniper
Detailed Information
Damage 150% Accuracy 100%
Rate of Fire 8% Stability 50%
Ammo Capacity 5/15




Basic Info
Name USP Match Scope Yes
Weapon Type Pistol Class Sniper
Detailed Information
Damage 36% Accuracy 33%
Rate of Fire 40% Stability 35%
Ammo Capacity 15/30




Basic Info
Name Cold Steel 12CS Scope No
Weapon Type Melee Class Sniper
Detailed Information
Damage 50% Accuracy N/A
Rate of Fire 50% Stability N/A
Ammo Capacity N/A




Basic Info
Name MK2 Grenade Scope No
Weapon Type Grenade Class Sniper
Detailed Information
Damage 150% Accuracy 0%
Rate of Fire 0% Stability 0%
Ammo Capacity 2

Secondary Ability (Flamethrower)
The Heavyfire Export can roast enemies alive with his flamethrower. Simply right-click to turn the enemy in a conflagration of withering flames. Not only effective, but an extremely painful way to go.








Basic Info
Name MG3 Scope No
Weapon Type Machine Gun Class Heavyfire Expert
Detailed Information
Damage 48% Accuracy 25%
Rate of Fire 89% Stability 33%
Ammo Capacity 100/200




Basic Info
Name M60E4 Scope No
Weapon Type Machine Gun Class Heavyfire Expert
Detailed Information
Damage 60% Accuracy 31%
Rate of Fire 73% Stability 26%
Ammo Capacity 100/200




Basic Info
Name M249 Scope No
Weapon Type Machine Gun Class Heavyfire Expert
Detailed Information
Damage 46% Accuracy 23%
Rate of Fire 82% Stability 42%
Ammo Capacity 100/200




Basic Info
Name RPG-7 Scope No
Weapon Type Rocket Class Heavyfire Expert
Detailed Information
Damage 150% Accuracy 50%
Rate of Fire 10% Stability 18%
Ammo Capacity 2




Basic Info
Name CX-H02 Chainsaw Scope No
Weapon Type Melee Class Heavyfire Expert
Detailed Information
Damage 50% Accuracy N/A
Rate of Fire 50% Stability N/A
Ammo Capacity N/A




Basic Info
Name F1 Grenade Scope No
Weapon Type Grenade Class Heavyfire Expert
Detailed Information
Damage 150% Accuracy 0%
Rate of Fire 0% Stability 0%
Ammo Capacity 2

Secondary Ability (Riot Shield)
The Point Man is the only class that can use the Riot Shield. With the Riot Shield, the Point Man is impervious to gunfire from the front, and he can also bash others' heads in at close range. While using the riot shield, the Point Man cannot attack with any other weapon.






Basic Info
Name SPAS12 Scope No
Weapon Type Shotgun Class Point Man
Detailed Information
Damage 54% Accuracy 4%
Rate of Fire 10% Stability 82%
Ammo Capacity 8/32




Basic Info
Name 500 Tactical Scope No
Weapon Type Shotgun Class Point Man
Detailed Information
Damage 60% Accuracy 4%
Rate of Fire 8% Stability 50%
Ammo Capacity 8/32




Basic Info
Name M870 MCS Scope No
Weapon Type Shotgun Class Point Man
Detailed Information
Damage 54% Accuracy 5%
Rate of Fire 8% Stability 85%
Ammo Capacity 8/32




Basic Info
Name Raging Bull Scope No
Weapon Type Pistol Class Point Man
Detailed Information
Damage 50% Accuracy 25%
Rate of Fire 27% Stability 18%
Ammo Capacity 6/18




Basic Info
Name Strider CR AX Scope No
Weapon Type Melee Class Point Man
Detailed Information
Damage 100% Accuracy N/A
Rate of Fire 40% Stability N/A
Ammo Capacity N/A




Basic Info
Name M24 Stick Grenade Scope No
Weapon Type Grenade Class Point Man
Detailed Information
Damage 150% Accuracy 0%
Rate of Fire 0% Stability 0%
Ammo Capacity 2

Secondary Ability (Medic Gun)
The Dual Gunner has the unique ability to heal herself in combat. It is not uncommon to see Dual Gunners attack suddenly and fade away to heal any damage; causing great frustration among her enemies.








Basic Info
Name Uzi Scope No
Weapon Type SMG Class Dual Gunner
Detailed Information
Damage 28% Accuracy 22%
Rate of Fire 82% Stability 95%
Ammo Capacity 64/128




Basic Info
Name Kriss Super V Scope No
Weapon Type SMG Class Dual Gunner
Detailed Information
Damage 32% Accuracy 18%
Rate of Fire 84% Stability 98%
Ammo Capacity 60/120




Basic Info
Name MP5K Scope No
Weapon Type SMG Class Dual Gunner
Detailed Information
Damage 30% Accuracy 20%
Rate of Fire 80% Stability 83%
Ammo Capacity 60/120




Basic Info
Name Glock 18C Scope No
Weapon Type Machine Pistol Class Dual Gunner
Detailed Information
Damage 28% Accuracy 19%
Rate of Fire 84% Stability 98%
Ammo Capacity 66/66




Basic Info
Name Strider VN Scope No
Weapon Type Melee Class Dual Gunner
Detailed Information
Damage 50% Accuracy N/A
Rate of Fire 50% Stability N/A
Ammo Capacity N/A




Basic Info
Name RGD-5 Scope No
Weapon Type Grenade Class Dual Gunner
Detailed Information
Damage 150% Accuracy 0%
Rate of Fire 0% Stability 0%
Ammo Capacity 2
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